รบกวนช่วยเข้ามาดูทีครับ ไม่ไหวแล้ว..
ช่วยดูให้ผมที จนปัญญาแล้วครับ เวลาก็กระชั้นชิดเกินไป ผมแก้คนเดียวไม่ทันแน่ๆ รบกวนช่วยผมด้วยนะครับ มีปัญหาตรงที่ เวลากดเลขเลือกซื้อของ มันข้ามไป ไม่ยอมโชว์ที่ผมตั้งไว้ รบกวนหน่อยนะครับ สำคัญมากสำหรับผม ขอบคุณครับ
#include<stdio.h> #include<conio.h> void main(void) { int user,pass; int total01=0,total02=0,total03=0; int total001=0,total002=0,total003=0; int total0001=0,total0002=0,total0003=0; int wk1=30,wk2=40,wk3=50,wk4=60,wk5=70,wk6=80,wk7=90,wk8=100,wk9=120; int ak1=50,ak2=60,ak3=70,ak4=80,ak5=90,ak6=120,ak7=150,ak8=180,ak9=220; int wka=450,ac1=50; int total1=0,total2=0,total3=0,total4=0,total5=0,total6=0,total7=0,total8=0,total9=0,total10=0; int total11=0,total12=0,total13=0,total14=0,total15=0,total16=0,total17=0,total18=0,total19=0,total20=0; int total21=0,total22=0,total23=0,total24=0,total25=0,total26=0,total27=0,total28=0,total29=0,total30=0; int total31=0,total32=0,total33=0,total34=0,total35=0,total36=0,total37=0,total38=0,total39=0,total40=0; int total41=0,total42=0,total43=0,total44=0,total45=0,total46=0,total47=0,total48=0,total49=0,total50=0; int total51=0,total52=0,total53=0,total54=0,total55=0,total56=0,total57=0,total58=0,total59=0,total60=0; int totalset1,totalset2,totalset3,totalset4,totalset5,totalset6,totalset7; int total=0; int choice1; char choice,piece,point; clrscr(); gotoxy(33,15);printf("User ID ");scanf("%d",&user); gotoxy(33,16);printf("Password ");scanf("%d",&pass); if(user==1234,pass==1235) { clrscr(); gotoxy(28,10);printf("Welcome to MU Online server"); gotoxy(30,12);printf("1.Item mall"); gotoxy(30,13);printf("2.Mu Story"); gotoxy(30,14);printf("3.Bug Report"); gotoxy(30,15);printf("4.Refill Center"); gotoxy(30,18);printf("Select Menu ");scanf("%d",&choice); switch(choice) { case 1: clrscr(); gotoxy(28,10);printf("Item mall zone"); gotoxy(30,12);printf("1.Dark Knight"); gotoxy(30,13);printf("2.Muse Elf"); gotoxy(30,14);printf("3.Soul Master"); gotoxy(30,16);printf("Select Menu ");scanf("%d",&choice); switch(choice) {case 1: clrscr(); gotoxy(28,10);printf("Dark Knight"); gotoxy(28,12);printf("1.Weapon"); gotoxy(28,13);printf("2.Armor"); gotoxy(28,14);printf("3.Accessory"); gotoxy(28,17);printf("Select Menu ");scanf("%d",&choice); switch(choice) {case 1: clrscr(); gotoxy(30,2);printf("Dark Knight Weapon Zone");
gotoxy(5,7);printf("1.Double Blade"); gotoxy(5,8);printf("Damage = 57-94"); gotoxy(5,9);printf("Class = Kninght"); gotoxy(5,10);printf("Level Request = 15"); gotoxy(5,11);printf("Price = %d Point",wk1);
gotoxy(5,13);printf("2.Cystal Sword"); gotoxy(5,14);printf("Damage = 99-108"); gotoxy(5,15);printf("Class = Kninght"); gotoxy(5,16);printf("Level Request = 35"); gotoxy(5,17);printf("Price = %d Point",wk2);
gotoxy(5,19);printf("3.Lightning Sword"); gotoxy(5,20);printf("Damage = 120-125"); gotoxy(5,21);printf("Class = Kninght"); gotoxy(5,22);printf("Level Request = 40"); gotoxy(5,23);printf("Price = %d Point",wk3);
gotoxy(5,25);printf("4.Sword of Destruction"); gotoxy(5,26);printf("Damage = 143-158"); gotoxy(5,27);printf("Class = Kninght"); gotoxy(5,28);printf("Level Request = 45"); gotoxy(5,29);printf("Price = %d Point",wk4);
gotoxy(5,31);printf("5.Thunder Blade"); gotoxy(5,32);printf("Damage = 177-181"); gotoxy(5,33);printf("Class = Kninght"); gotoxy(5,34);printf("Level Request = 50"); gotoxy(5,35);printf("Price = %d Point",wk5);
gotoxy(54,7);printf("6.Divine Sword of Archangel"); gotoxy(54,8);printf("Damage = 192-201"); gotoxy(54,9);printf("Class = Kninght"); gotoxy(54,10);printf("Level Request = 55"); gotoxy(54,11);printf("Price = %d Point",wk6);
gotoxy(54,13);printf("7.Blade of Devourer"); gotoxy(54,14);printf("Damage = 225-238"); gotoxy(54,15);printf("Class = Kninght"); gotoxy(54,16);printf("Level Request = 60"); gotoxy(54,17);printf("Price = %d Point",wk7);
gotoxy(54,19);printf("8.Flamming Blade"); gotoxy(54,20);printf("Damage = 261-290"); gotoxy(54,21);printf("Class = Kninght"); gotoxy(54,22);printf("Level Request = 65"); gotoxy(54,23);printf("Price = %d Point",wk8);
gotoxy(54,25);printf("9.Bone Blade"); gotoxy(54,26);printf("Damage = 302-341"); gotoxy(54,27);printf("Class = Kninght"); gotoxy(54,28);printf("Level Request = 70"); gotoxy(54,29);printf("Price = %d Point",wk9);
gotoxy(54,31);printf("10.Day Break"); gotoxy(54,32);printf("Damage = 451-630"); gotoxy(54,33);printf("Class = Kninght"); gotoxy(54,34);printf("Level Request = 99"); gotoxy(54,35);printf("Price = %d Point",wka);
gotoxy(30,40);printf("Select Menu = ");scanf("%d",&choice); switch(choice)
{case 1: gotoxy(30,41);printf("You have selected Double Blade"); total1=total+wk1; gotoxy(30,42);printf("Total = %d",total1); case 2: gotoxy(30,41);printf("You have selected Cystal Sword"); total2=total+wk2; gotoxy(30,42);printf("Total = %d",total2); case 3: gotoxy(30,41);printf("You have selected Lightning Sword"); total3=total+wk3; gotoxy(30,42);printf("Total = %d",total3); case 4: gotoxy(30,41);printf("You have selected Sword of Destruction"); total4=total+wk4; gotoxy(30,42);printf("Total = %d",total4); case 5: gotoxy(30,41);printf("You have selected Thunder Blade"); total5=total+wk5; gotoxy(30,42);printf("Total = %d",total5); case 6: gotoxy(30,41);printf("You have selected Divine Sword of Archangel"); total6=total+wk6; gotoxy(30,42);printf("Total = %d",total6); case 7: gotoxy(30,41);printf("You have selected Blade of Devourer"); total7=total+wk7; gotoxy(30,42);printf("Total = %d",total7); case 8: gotoxy(30,41);printf("You have selected Flamming Blade"); total8=total+wk8; gotoxy(30,42);printf("Total = %d",total8); case 9: gotoxy(30,41);printf("You have selected Bone Blade"); total9=total+wk9; gotoxy(30,42);printf("Total = %d",total9); case 10: gotoxy(30,41);printf("You have selected Day Break"); total10=total+wka; gotoxy(30,42);printf("Total = %d",total10); totalset1=total1+total2+total3+total4+total5+total6+total7+total8+total9+total10; totalset2=total11+total12+total13+total14+total15+total16+total17+total18+total19+total20; totalset3=total21+total22+total23+total24+total25+total26+total27+total28+total29+total30; totalset4=total31+total32+total33+total34+total35+total36+total37+total38+total39+total40; totalset5=total41+total42+total43+total44+total45+total46+total47+total48+total49+total50; totalset6=total51+total52+total53+total54+total55+total56+total57+total58+total59+total60; totalset7=total01+total02+total03+total001+total002+total003+total0001+total0002+total0003; total=totalset1+totalset2+totalset3+totalset4+totalset5+totalset6+totalset7;}
case 2: clrscr(); gotoxy(30,2);printf("Dark Knight Armor Zone"); gotoxy(16,7);printf("1.Leather Set"); gotoxy(16,8);printf("Defense = 70"); gotoxy(16,9);printf("Level Request = 35"); gotoxy(16,10);printf("Price = %d Point",ak1);
gotoxy(16,12);printf("2.Bronze Set"); gotoxy(16,13);printf("Defense = 95"); gotoxy(16,14);printf("Level Request = 40"); gotoxy(16,15);printf("Price = %d Point",ak2);
gotoxy(16,17);printf("3.Scale Set"); gotoxy(16,18);printf("Defense = 120"); gotoxy(16,19);printf("Level Request = 45"); gotoxy(16,20);printf("Price = %d Point",ak3);
gotoxy(16,22);printf("4.Brass Set"); gotoxy(16,23);printf("Defense = 155"); gotoxy(16,24);printf("Level Request = 50"); gotoxy(16,25);printf("Price = %d Point",ak4);
gotoxy(16,27);printf("5.Plate Set"); gotoxy(16,28);printf("Defense = 225"); gotoxy(16,29);printf("Level Request = 60"); gotoxy(16,30);printf("Price = %d Point",ak5);
gotoxy(50,7);printf("6.Dragon Set"); gotoxy(50,8);printf("Defense = 250"); gotoxy(50,9);printf("Level Request = 70"); gotoxy(50,10);printf("Price = %d Point",ak6);
gotoxy(50,12);printf("7.Black Dragon Set"); gotoxy(50,13);printf("Defense = 300"); gotoxy(50,14);printf("Level Request = 75"); gotoxy(50,15);printf("Price = %d Point",ak7);
gotoxy(50,17);printf("8.Dark Phoenix Set"); gotoxy(50,18);printf("Defense = 355"); gotoxy(50,19);printf("Level Request = 80"); gotoxy(50,20);printf("Price = %d Point",ak8);
gotoxy(50,22);printf("9.Great Dragon Set"); gotoxy(50,23);printf("Defense = 425"); gotoxy(50,24);printf("Level Request = 90"); gotoxy(50,25);printf("Price = %d Point",ak9);
gotoxy(50,27);printf("10.Drak Knight Set"); gotoxy(50,28);printf("Defense = 625"); gotoxy(50,29);printf("Level Request = 99"); gotoxy(50,30);printf("Price = %d Point",wka);
gotoxy(30,40);printf("Select Menu = ");scanf("%d",&choice); switch(choice) {case 1: gotoxy(30,41);printf("You have selected Leather Set"); total11=total+ak1; gotoxy(30,42);printf("Total = %d",total11); case 2: gotoxy(30,41);printf("You have selected Bronze Set"); total12=total+ak2; gotoxy(30,42);printf("Total = %d",total12); case 3: gotoxy(30,41);printf("You have selected Scale Set"); total13=total+ak3; gotoxy(30,42);printf("Total = %d",total13); case 4: gotoxy(30,41);printf("You have selected Brass Set"); total14=total+ak4; gotoxy(30,42);printf("Total = %d",total14); case 5: gotoxy(30,41);printf("You have selected Plate Set"); total15=total+ak5; gotoxy(30,42);printf("Total = %d",total15); case 6: gotoxy(30,41);printf("You have selected Dragon Set"); total16=total+ak6; gotoxy(30,42);printf("Total = %d",total16); case 7: gotoxy(30,41);printf("You have selected Black Dragon Set"); total17=total+ak7; gotoxy(30,42);printf("Total = %d",total17); case 8: gotoxy(30,41);printf("You have selected Dark Phoenix Set"); total18=total+ak8; gotoxy(30,42);printf("Total = %d",total18); case 9: gotoxy(30,41);printf("You have selected Great Dragon Set"); total19=total+ak9; gotoxy(30,42);printf("Total = %d",total19); case 10: gotoxy(30,41);printf("You have selected Drak Knight Set"); total20=total+wka; gotoxy(30,42);printf("Total = %d",total20); totalset1=total1+total2+total3+total4+total5+total6+total7+total8+total9+total10; totalset2=total11+total12+total13+total14+total15+total16+total17+total18+total19+total20; totalset3=total21+total22+total23+total24+total25+total26+total27+total28+total29+total30; totalset4=total31+total32+total33+total34+total35+total36+total37+total38+total39+total40; totalset5=total41+total42+total43+total44+total45+total46+total47+total48+total49+total50; totalset6=total51+total52+total53+total54+total55+total56+total57+total58+total59+total60; totalset7=total01+total02+total03+total001+total002+total003+total0001+total0002+total0003 ;total=totalset1+totalset2+totalset3+totalset4+totalset5+totalset6+totalset7;} case 3: clrscr(); gotoxy(30,2);printf("Dark Knight Accessory Zone"); gotoxy(25,7);printf("1.Goddess Rings"); gotoxy(25,8);printf("Option = Critical +15%"); gotoxy(25,9);printf("Price = %d Point",ac1);
gotoxy(25,15);printf("3.Goddess Pendant"); gotoxy(25,16);printf("Option = Critical +15%"); gotoxy(25,17);printf("Price = %d Point",ac1);
gotoxy(25,11);printf("2.Goddess Earring"); gotoxy(25,12);printf("Option = Critical +15%"); gotoxy(25,13);printf("Price = %d Point",ac1);
gotoxy(30,40);printf("Select Menu = ");scanf("%d",&choice); switch(choice) {case 1: gotoxy(30,41);printf("You have selected Goddess Rings"); total01=total+ac1; gotoxy(30,42);printf("Total = %d",total01); case 2: gotoxy(30,41);printf("You have selected Goddess Pendant"); total02=total+ac1; gotoxy(30,42);printf("Total = %d",total02); case 3: gotoxy(30,41);printf("You have selected Goddess Earring"); total03=total+ac1; gotoxy(30,42);printf("Total = %d",total03); totalset1=total1+total2+total3+total4+total5+total6+total7+total8+total9+total10; totalset2=total11+total12+total13+total14+total15+total16+total17+total18+total19+total20; totalset3=total21+total22+total23+total24+total25+total26+total27+total28+total29+total30; totalset4=total31+total32+total33+total34+total35+total36+total37+total38+total39+total40; totalset5=total41+total42+total43+total44+total45+total46+total47+total48+total49+total50; totalset6=total51+total52+total53+total54+total55+total56+total57+total58+total59+total60; totalset7=total01+total02+total03+total001+total002+total003+total0001+total0002+total0003 ;total=totalset1+totalset2+totalset3+totalset4+totalset5+totalset6+totalset7;} } case 2: clrscr(); gotoxy(28,10);printf("Muse Elf"); gotoxy(28,12);printf("1.Weapon"); gotoxy(28,13);printf("2.Armor"); gotoxy(28,14);printf("3.Accessory"); gotoxy(28,17);printf("Select Menu ");scanf("%d",&choice); switch(choice) {case 1: clrscr(); gotoxy(30,2);printf("Muse Elf Weapon Zone");
gotoxy(5,7);printf("1.Chaos Nature Bow"); gotoxy(5,8);printf("Damage = 57-94"); gotoxy(5,9);printf("Class = Elf"); gotoxy(5,10);printf("Level Request = 15"); gotoxy(5,11);printf("Price = %d Point",wk1);
gotoxy(5,13);printf("2.Aqua Golden Crossbow"); gotoxy(5,14);printf("Damage = 99-108"); gotoxy(5,15);printf("Class = Elf"); gotoxy(5,16);printf("Level Request = 35"); gotoxy(5,17);printf("Price = %d Point",wk2);
gotoxy(5,19);printf("3.Divine Crossbow of Archangel"); gotoxy(5,20);printf("Damage = 120-125"); gotoxy(5,21);printf("Class = Elf"); gotoxy(5,22);printf("Level Request = 40"); gotoxy(5,23);printf("Price = %d Point",wk3);
gotoxy(5,25);printf("4.Saint Crossbow"); gotoxy(5,26);printf("Damage = 143-158"); gotoxy(5,27);printf("Class = Elf"); gotoxy(5,28);printf("Level Request = 45"); gotoxy(5,29);printf("Price = %d Point",wk4);
gotoxy(5,31);printf("5.Viper Bow"); gotoxy(5,32);printf("Damage = 177-181"); gotoxy(5,33);printf("Class = Elf"); gotoxy(5,34);printf("Level Request = 50"); gotoxy(5,35);printf("Price = %d Point",wk5);
gotoxy(54,7);printf("6.Great Rain Crossbow"); gotoxy(54,8);printf("Damage = 192-201"); gotoxy(54,9);printf("Class = Elf"); gotoxy(54,10);printf("Level Request = 55"); gotoxy(54,11);printf("Price = %d Point",wk6);
gotoxy(54,13);printf("7.Xeon Bow"); gotoxy(54,14);printf("Damage = 225-238"); gotoxy(54,15);printf("Class = Elf"); gotoxy(54,16);printf("Level Request = 60"); gotoxy(54,17);printf("Price = %d Point",wk7);
gotoxy(54,19);printf("8.Amazon Bow"); gotoxy(54,20);printf("Damage = 261-290"); gotoxy(54,21);printf("Class = Elf"); gotoxy(54,22);printf("Level Request = 65"); gotoxy(54,23);printf("Price = %d Point",wk8);
gotoxy(54,25);printf("9.Lightning Bow"); gotoxy(54,26);printf("Damage = 302-341"); gotoxy(54,27);printf("Class = Elf"); gotoxy(54,28);printf("Level Request = 70"); gotoxy(54,29);printf("Price = %d Point",wk9);
gotoxy(54,31);printf("10.Rampage Bow"); gotoxy(54,32);printf("Damage = 451-630"); gotoxy(54,33);printf("Class = Elf"); gotoxy(54,34);printf("Level Request = 99"); gotoxy(54,35);printf("Price = %d Point",wka);
gotoxy(30,40);printf("Select Menu = ");scanf("%d",&choice); switch(choice) {case 1: gotoxy(30,41);printf("You have selected Chaos Nature Bow"); total21=total+wk1; gotoxy(30,42);printf("Total = %d",total21); case 2: gotoxy(30,41);printf("You have selected Aqua Golden Crossbow"); total22=total+wk2; gotoxy(30,42);printf("Total = %d",total22); case 3: gotoxy(30,41);printf("You have selected Divine Crossbow of Archangel"); total23=total+wk3; gotoxy(30,42);printf("Total = %d",total23); case 4: gotoxy(30,41);printf("You have selected Saint Crossbow"); total24=total+wk4; gotoxy(30,42);printf("Total = %d",total24); case 5: gotoxy(30,41);printf("You have selected Viper Bow"); total25=total+wk5; gotoxy(30,42);printf("Total = %d",total25); case 6: gotoxy(30,41);printf("You have selected Great Rain Crossbow"); total26=total+wk6; gotoxy(30,42);printf("Total = %d",total26); case 7: gotoxy(30,41);printf("You have selected Xeon Bow"); total27=total+wk7; gotoxy(30,42);printf("Total = %d",total27); case 8: gotoxy(30,41);printf("You have selected Amazon Bow"); total28=total+wk8; gotoxy(30,42);printf("Total = %d",total28); case 9: gotoxy(30,41);printf("You have selected Lightning Bow"); total29=total+wk9; gotoxy(30,42);printf("Total = %d",total29); case 10: gotoxy(30,41);printf("You have selected Rampage Bow"); total30=total+wka; gotoxy(30,42);printf("Total = %d",total30); totalset1=total1+total2+total3+total4+total5+total6+total7+total8+total9+total10; totalset2=total11+total12+total13+total14+total15+total16+total17+total18+total19+total20; totalset3=total21+total22+total23+total24+total25+total26+total27+total28+total29+total30; totalset4=total31+total32+total33+total34+total35+total36+total37+total38+total39+total40; totalset5=total41+total42+total43+total44+total45+total46+total47+total48+total49+total50; totalset6=total51+total52+total53+total54+total55+total56+total57+total58+total59+total60; totalset7=total01+total02+total03+total001+total002+total003+total0001+total0002+total0003; total=totalset1+totalset2+totalset3+totalset4+totalset5+totalset6+totalset7;}
case 2: clrscr(); gotoxy(30,2);printf(" Muse Armor Zone"); gotoxy(16,7);printf("1.Vine Set"); gotoxy(16,8);printf("Defense = 70"); gotoxy(16,9);printf("Level Request = 35"); gotoxy(16,10);printf("Price = %d Point",ak1);
gotoxy(16,12);printf("2.Silk Set"); gotoxy(16,13);printf("Defense = 95"); gotoxy(16,14);printf("Level Request = 40"); gotoxy(16,15);printf("Price = %d Point",ak2);
gotoxy(16,17);printf("3.Wind Set"); gotoxy(16,18);printf("Defense = 120"); gotoxy(16,19);printf("Level Request = 45"); gotoxy(16,20);printf("Price = %d Point",ak3);
gotoxy(16,22);printf("4.Spirit Set"); gotoxy(16,23);printf("Defense = 155"); gotoxy(16,24);printf("Level Request = 50"); gotoxy(16,25);printf("Price = %d Point",ak4);
gotoxy(16,27);printf("5.Guardian Set"); gotoxy(16,28);printf("Defense = 225"); gotoxy(16,29);printf("Level Request = 60"); gotoxy(16,30);printf("Price = %d Point",ak5);
gotoxy(50,7);printf("6.Holy Set"); gotoxy(50,8);printf("Defense = 250"); gotoxy(50,9);printf("Level Request = 70"); gotoxy(50,10);printf("Price = %d Point",ak6);
gotoxy(50,12);printf("7.Holy Spirit Set"); gotoxy(50,13);printf("Defense = 300"); gotoxy(50,14);printf("Level Request = 75"); gotoxy(50,15);printf("Price = %d Point",ak7);
gotoxy(50,17);printf("8.Red Nature Set"); gotoxy(50,18);printf("Defense = 355"); gotoxy(50,19);printf("Level Request = 80"); gotoxy(50,20);printf("Price = %d Point",ak8);
gotoxy(50,22);printf("9.Red Spirit Set"); gotoxy(50,23);printf("Defense = 425"); gotoxy(50,24);printf("Level Request = 90"); gotoxy(50,25);printf("Price = %d Point",ak9);
gotoxy(50,27);printf("10.Ranger Set"); gotoxy(50,28);printf("Defense = 625"); gotoxy(50,29);printf("Level Request = 99"); gotoxy(50,30);printf("Price = %d Point",wka);
gotoxy(30,40);printf("Select Menu = ");scanf("%d",&choice); switch(choice) {case 1: gotoxy(30,41);printf("You have selected Vine Set"); total31=total+ak1; gotoxy(30,42);printf("Total = %d",total31); case 2: gotoxy(30,41);printf("You have selected Silk Set"); total32=total+ak2; gotoxy(30,42);printf("Total = %d",total32); case 3: gotoxy(30,41);printf("You have selected Wind Set"); total33=total+ak3; gotoxy(30,42);printf("Total = %d",total33); case 4: gotoxy(30,41);printf("You have selected Spirit Set"); total44=total+ak4; gotoxy(30,42);printf("Total = %d",total34); case 5: gotoxy(30,41);printf("You have selected Guardian Set"); total35=total+ak5; gotoxy(30,42);printf("Total = %d",total35); case 6: gotoxy(30,41);printf("You have selected Holy Set"); total36=total+ak6; gotoxy(30,42);printf("Total = %d",total36); case 7: gotoxy(30,41);printf("You have selected Holy Spirit Set"); total37=total+ak7; gotoxy(30,42);printf("Total = %d",total37); case 8: gotoxy(30,41);printf("You have selected Red Nature Set"); total38=total+ak8; gotoxy(30,42);printf("Total = %d",total38); case 9: gotoxy(30,41);printf("You have selected Red Spirit Set"); total39=total+ak9; gotoxy(30,42);printf("Total = %d",total39); case 10: gotoxy(30,41);printf("You have selected Ranger Set"); total40=total+wka; gotoxy(30,42);printf("Total = %d",total40); totalset1=total1+total2+total3+total4+total5+total6+total7+total8+total9+total10; totalset2=total11+total12+total13+total14+total15+total16+total17+total18+total19+total20; totalset3=total21+total22+total23+total24+total25+total26+total27+total28+total29+total30; totalset4=total31+total32+total33+total34+total35+total36+total37+total38+total39+total40; totalset5=total41+total42+total43+total44+total45+total46+total47+total48+total49+total50; totalset6=total51+total52+total53+total54+total55+total56+total57+total58+total59+total60; totalset7=total01+total02+total03+total001+total002+total003+total0001+total0002+total0003 ;total=totalset1+totalset2+totalset3+totalset4+totalset5+totalset6+totalset7;}
case 3: clrscr(); gotoxy(30,2);printf("Muse Elf Accessory Zone"); gotoxy(25,7);printf("1.Goddess Rings"); gotoxy(25,8);printf("Option = Critical +15%"); gotoxy(25,9);printf("Price = %d Point",ac1);
gotoxy(25,15);printf("3.Goddess Pendant"); gotoxy(25,16);printf("Option = Critical +15%"); gotoxy(25,17);printf("Price = %d Point",ac1);
gotoxy(25,11);printf("2.Goddess Earring"); gotoxy(25,12);printf("Option = Critical +15%"); gotoxy(25,13);printf("Price = %d Point",ac1);
gotoxy(30,40);printf("Select Menu = ");scanf("%d",&choice); switch(choice) {case 1: gotoxy(30,41);printf("You have selected Goddess Rings"); total001=total+ac1; gotoxy(30,42);printf("Total = %d",total001); case 2: gotoxy(30,41);printf("You have selected Goddess Pendant"); total002=total+ac1; gotoxy(30,42);printf("Total = %d",total002); case 3: gotoxy(30,41);printf("You have selected Goddess Earring"); total003=total+ac1; gotoxy(30,42);printf("Total = %d",total003); totalset1=total1+total2+total3+total4+total5+total6+total7+total8+total9+total10; totalset2=total11+total12+total13+total14+total15+total16+total17+total18+total19+total20; totalset3=total21+total22+total23+total24+total25+total26+total27+total28+total29+total30; totalset4=total31+total32+total33+total34+total35+total36+total37+total38+total39+total40; totalset5=total41+total42+total43+total44+total45+total46+total47+total48+total49+total50; totalset6=total51+total52+total53+total54+total55+total56+total57+total58+total59+total60; totalset7=total01+total02+total03+total001+total002+total003+total0001+total0002+total0003 ;total=totalset1+totalset2+totalset3+totalset4+totalset5+totalset6+totalset7;}} case 3: clrscr(); gotoxy(28,10);printf("Soul Master"); gotoxy(28,12);printf("1.Weapon"); gotoxy(28,13);printf("2.Armor"); gotoxy(28,14);printf("3.Accessory"); gotoxy(28,17);printf("Select Menu ");scanf("%d",&choice); switch(choice)
{case 1: clrscr(); gotoxy(30,2);printf("Soul Master Weapon Zone");
gotoxy(5,7);printf("1.Legendary Staff"); gotoxy(5,8);printf("Damage = 57-94"); gotoxy(5,9);printf("Class = Wizard"); gotoxy(5,10);printf("Level Request = 15"); gotoxy(5,11);printf("Price = %d Point",wk1);
gotoxy(5,13);printf("2.Resurrection Staff"); gotoxy(5,14);printf("Damage = 99-108"); gotoxy(5,15);printf("Class = Wizard"); gotoxy(5,16);printf("Level Request = 35"); gotoxy(5,17);printf("Price = %d Point",wk2);
gotoxy(5,19);printf("3.Chaos Lightning Staff"); gotoxy(5,20);printf("Damage = 120-125"); gotoxy(5,21);printf("Class = Wizard"); gotoxy(5,22);printf("Level Request = 40"); gotoxy(5,23);printf("Price = %d Point",wk3);
gotoxy(5,25);printf("4.Staff of Destruction"); gotoxy(5,26);printf("Damage = 143-158"); gotoxy(5,27);printf("Class = Wizard"); gotoxy(5,28);printf("Level Request = 45"); gotoxy(5,29);printf("Price = %d Point",wk4);
gotoxy(5,31);printf("5.Thunder Staff"); gotoxy(5,32);printf("Damage = 177-181"); gotoxy(5,33);printf("Class = Wizard"); gotoxy(5,34);printf("Level Request = 50"); gotoxy(5,35);printf("Price = %d Point",wk5);
gotoxy(54,7);printf("6.Divine Staff of Archangel"); gotoxy(54,8);printf("Damage = 192-201"); gotoxy(54,9);printf("Class = Wizard"); gotoxy(54,10);printf("Level Request = 55"); gotoxy(54,11);printf("Price = %d Point",wk6);
gotoxy(54,13);printf("7.Dragon Soul Staff"); gotoxy(54,14);printf("Damage = 225-238"); gotoxy(54,15);printf("Class = Wizard"); gotoxy(54,16);printf("Level Request = 60"); gotoxy(54,17);printf("Price = %d Point",wk7);
gotoxy(54,19);printf("8.Flamming Staff"); gotoxy(54,20);printf("Damage = 261-290"); gotoxy(54,21);printf("Class = Wizard"); gotoxy(54,22);printf("Level Request = 65"); gotoxy(54,23);printf("Price = %d Point",wk8);
gotoxy(54,25);printf("9.Kundun Staff"); gotoxy(54,26);printf("Damage = 302-341"); gotoxy(54,27);printf("Class = Wizard"); gotoxy(54,28);printf("Level Request = 70"); gotoxy(54,29);printf("Price = %d Point",wk9);
gotoxy(54,31);printf("10.Zeus Staff"); gotoxy(54,32);printf("Damage = 451-630"); gotoxy(54,33);printf("Class = Wizard"); gotoxy(54,34);printf("Level Request = 99"); gotoxy(54,35);printf("Price = %d Point",wka);
gotoxy(30,40);printf("Select Menu = ");scanf("%d",&choice); switch(choice) {case 1: gotoxy(30,41);printf("You have selected Legendary Staff"); total41=total+wk1; gotoxy(30,42);printf("Total = %d",total41); case 2: gotoxy(30,41);printf("You have selected Resurrection Staff"); total42=total+wk2; gotoxy(30,42);printf("Total = %d",total42); case 3: gotoxy(30,41);printf("You have selected Chaos Lightning Staff"); total43=total+wk3; gotoxy(30,42);printf("Total = %d",total43); case 4: gotoxy(30,41);printf("You have selected Staff of Destruction"); total44=total+wk4; gotoxy(30,42);printf("Total = %d",total44); case 5: gotoxy(30,41);printf("You have selected Thunder Staff"); total45=total+wk5; gotoxy(30,42);printf("Total = %d",total45); case 6: gotoxy(30,41);printf("You have selected Divine Staff of Archangel"); total46=total+wk6; gotoxy(30,42);printf("Total = %d",total46); case 7: gotoxy(30,41);printf("You have selected Dragon Soul Staff"); total47=total+wk7; gotoxy(30,42);printf("Total = %d",total47); case 8: gotoxy(30,41);printf("You have selected Flamming Staff"); total48=total+wk8; gotoxy(30,42);printf("Total = %d",total48); case 9: gotoxy(30,41);printf("You have selected Kundun Staff"); total49=total+wk9; gotoxy(30,42);printf("Total = %d",total49); case 10: gotoxy(30,41);printf("You have selected Zeus Staff"); total50=total+wka; gotoxy(30,42);printf("Total = %d",total50); totalset1=total1+total2+total3+total4+total5+total6+total7+total8+total9+total10; totalset2=total11+total12+total13+total14+total15+total16+total17+total18+total19+total20; totalset3=total21+total22+total23+total24+total25+total26+total27+total28+total29+total30; totalset4=total31+total32+total33+total34+total35+total36+total37+total38+total39+total40; totalset5=total41+total42+total43+total44+total45+total46+total47+total48+total49+total50; totalset6=total51+total52+total53+total54+total55+total56+total57+total58+total59+total60; totalset7=total01+total02+total03+total001+total002+total003+total0001+total0002+total0003 ;total=totalset1+totalset2+totalset3+totalset4+totalset5+totalset6+totalset7;} case 2: clrscr(); gotoxy(30,2);printf("Soul Master Armor Zone"); gotoxy(16,7);printf("1.Pad Set"); gotoxy(16,8);printf("Defense = 70"); gotoxy(16,9);printf("Level Request = 35"); gotoxy(16,10);printf("Price = %d Point",ak1);
gotoxy(16,12);printf("2.Bone Set"); gotoxy(16,13);printf("Defense = 95"); gotoxy(16,14);printf("Level Request = 40"); gotoxy(16,15);printf("Price = %d Point",ak2);
gotoxy(16,17);printf("3.Sphinx Set"); gotoxy(16,18);printf("Defense = 120"); gotoxy(16,19);printf("Level Request = 45"); gotoxy(16,20);printf("Price = %d Point",ak3);
gotoxy(16,22);printf("4.Legendary Set"); gotoxy(16,23);printf("Defense = 155"); gotoxy(16,24);printf("Level Request = 50"); gotoxy(16,25);printf("Price = %d Point",ak4);
gotoxy(16,27);printf("5.War Mage Set"); gotoxy(16,28);printf("Defense = 225"); gotoxy(16,29);printf("Level Request = 60"); gotoxy(16,30);printf("Price = %d Point",ak5);
gotoxy(50,7);printf("6.Soul Set"); gotoxy(50,8);printf("Defense = 250"); gotoxy(50,9);printf("Level Request = 70"); gotoxy(50,10);printf("Price = %d Point",ak6);
gotoxy(50,12);printf("7.Grand Soul Set"); gotoxy(50,13);printf("Defense = 300"); gotoxy(50,14);printf("Level Request = 75"); gotoxy(50,15);printf("Price = %d Point",ak7);
gotoxy(50,17);printf("8.Dark Soul Set"); gotoxy(50,18);printf("Defense = 355"); gotoxy(50,19);printf("Level Request = 80"); gotoxy(50,20);printf("Price = %d Point",ak8);
gotoxy(50,22);printf("9.Light Set"); gotoxy(50,23);printf("Defense = 425"); gotoxy(50,24);printf("Level Request = 90"); gotoxy(50,25);printf("Price = %d Point",ak9);
gotoxy(50,27);printf("10.Archlord Set"); gotoxy(50,28);printf("Defense = 625"); gotoxy(50,29);printf("Level Request = 99"); gotoxy(50,30);printf("Price = %d Point",wka);
gotoxy(30,40);printf("Select Menu = ");scanf("%d",&choice); switch(choice) {case 1: gotoxy(30,41);printf("You have selected Pad Set"); total51=total+ak1; gotoxy(30,42);printf("Total = %d",total51); case 2: gotoxy(30,41);printf("You have selected Bone Set"); total52=total+ak2; gotoxy(30,42);printf("Total = %d",total52); case 3: gotoxy(30,41);printf("You have selected Sphinx Set"); total53=total+ak3; gotoxy(30,42);printf("Total = %d",total53); case 4: gotoxy(30,41);printf("You have selected Legendary Set"); total54=total+ak4; gotoxy(30,42);printf("Total = %d",total54); case 5: gotoxy(30,41);printf("You have selected War Mage Set"); total55=total+ak5; gotoxy(30,42);printf("Total = %d",total55); case 6: gotoxy(30,41);printf("You have selected Soul Set"); total56=total+ak6; gotoxy(30,42);printf("Total = %d",total56); case 7: gotoxy(30,41);printf("You have selected Grand Soul Set"); total57=total+ak7; gotoxy(30,42);printf("Total = %d",total57); case 8: gotoxy(30,41);printf("You have selected Dark Soul Set"); total58=total+ak8; gotoxy(30,42);printf("Total = %d",total58); case 9: gotoxy(30,41);printf("You have selected Great Dragon Set"); total59=total+ak9; gotoxy(30,42);printf("Total = %d",total59); case 10: gotoxy(30,41);printf("You have selected Archlord Set"); total60=total+wka; gotoxy(30,42);printf("Total = %d",total60); totalset1=total1+total2+total3+total4+total5+total6+total7+total8+total9+total10; totalset2=total11+total12+total13+total14+total15+total16+total17+total18+total19+total20; totalset3=total21+total22+total23+total24+total25+total26+total27+total28+total29+total30; totalset4=total31+total32+total33+total34+total35+total36+total37+total38+total39+total40; totalset5=total41+total42+total43+total44+total45+total46+total47+total48+total49+total50; totalset6=total51+total52+total53+total54+total55+total56+total57+total58+total59+total60; totalset7=total01+total02+total03+total001+total002+total003+total0001+total0002+total0003 ;total=totalset1+totalset2+totalset3+totalset4+totalset5+totalset6+totalset7;}
case 3: clrscr(); gotoxy(30,2);printf("Soul Master Accessory Zone"); gotoxy(25,7);printf("1.Goddess Rings"); gotoxy(25,8);printf("Option = Critical +15%"); gotoxy(25,9);printf("Price = %d Point",ac1);
gotoxy(25,15);printf("3.Goddess Pendant"); gotoxy(25,16);printf("Option = Critical +15%"); gotoxy(25,17);printf("Price = %d Point",ac1);
gotoxy(25,11);printf("2.Goddess Earring"); gotoxy(25,12);printf("Option = Critical +15%"); gotoxy(25,13);printf("Price = %d Point",ac1);
gotoxy(30,40);printf("Select Menu = ");scanf("%d",&choice); switch(choice) {case 1: gotoxy(30,41);printf("You have selected Goddess Rings"); total0001=total+ac1; gotoxy(30,42);printf("Total = %d",total0001); case 2: gotoxy(30,41);printf("You have selected Goddess Pendant"); total0002=total+ac1; gotoxy(30,42);printf("Total = %d",total0002); case 3: gotoxy(30,41);printf("You have selected Goddess Earring"); total0003=total+ac1; gotoxy(30,42);printf("Total = %d",total0003); totalset1=total1+total2+total3+total4+total5+total6+total7+total8+total9+total10; totalset2=total11+total12+total13+total14+total15+total16+total17+total18+total19+total20; totalset3=total21+total22+total23+total24+total25+total26+total27+total28+total29+total30; totalset4=total31+total32+total33+total34+total35+total36+total37+total38+total39+total40; totalset5=total41+total42+total43+total44+total45+total46+total47+total48+total49+total50; totalset6=total51+total52+total53+total54+total55+total56+total57+total58+total59+total60; totalset7=total01+total02+total03+total001+total002+total003+total0001+total0002+total0003 ;total=totalset1+totalset2+totalset3+totalset4+totalset5+totalset6+totalset7;}
} }
case 2: clrscr(); gotoxy(37,2);printf("Mu Story"); gotoxy(10,4);printf("In a millennium's time, The land of Mu has advenced and developed the empire in great bounding strides. However, as foretold in the Great Prophecy, Secromicon, The Continent of Mu fell into overwhelming chaos. Great leaders who had once controlled the Mu Continent now have fallen low, and the central goverment; due to the internal strife and warfare amongst power hungry feudal lords, have brought the kingdom Asunder and Thus the empire crumbled.");
case 3: clrscr(); gotoxy(37,2);printf("Bug Report"); gotoxy(10,5);printf("You can report the bug in MU Online to GM Biw"); gotoxy(10,6);printf("Email : biw.l-altero@hotmail.com"); gotoxy(10,7);printf("Tel : 02-728-0095,088-095-0828");}
} else { gotoxy(30,19);printf("Sorry,plaese try agian"); } getch(); }
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